“When Everyone Plays, We All Win” – How Gears 5 Leads the Industry with Accessibility

The topic of accessibility in games (and in technology in general) feels like it has been more widely discussed than ever.

With Special Effect’s ‘One Special Day’ charity event happening this week, Universally Speaking looks at how Gears 5’s vast suite of accessibility options are leading the industry forward.

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The Art of the Video Game Trailer

Every year brings with it a series of new blockbuster video game titles, and the next best thing to playing them when they release is waiting for their trailers to drop at a big industry event.

This week, Universally Speaking examines the place of trailers in the gaming industry, their artistry, and looks back at some of our all-time favourites.

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Why We Love (And Need More) Non-Violent Video Games and Features

This week, GamesIndustry.biz announced that they will be hosting a panel at EGX 2019, alongside developers from Mediatonic (currently working on Fall Guys, a battle royale where you don’t kill anyone), about the rise of non-violent video games.

Today, Universally Speaking looks at the value of non-violent games and features, and recommends some of our favourites.

Read More Why We Love (And Need More) Non-Violent Video Games and Features