92% of Mass Effect players chose to be Space Jesus, but here are 5 Renegade choices we ALL made…

“I’ll relinquish one bullet – where do you want it?”

Former Mass Effect cinematic designer John Ebenger recently revealed that approximately 92% of players chose the Paragon path in Bioware’s epic sci-fi series, despite the amount of work that went into the Renegade content.

While the vast majority of us chose to be Space Jesus throughout our cosmic odyssey aboard the Normandy, there are just some moments where you can’t help but pull the Renegade trigger…

Read More 92% of Mass Effect players chose to be Space Jesus, but here are 5 Renegade choices we ALL made…

Why the best part of Sea of Thieves is its musical instruments (please help, I can’t stop hearing sea shanties!)

What do you think of when asked about your favourite part of a game?

Is it the depth and emotion of the story? The slick and responsive combat? Exploring a world, playing with friends, earning new gear…?

I jumped into Sea of Thieves recently and discovered my own answer to that question.

It’s the playable instruments!

Read More Why the best part of Sea of Thieves is its musical instruments (please help, I can’t stop hearing sea shanties!)

Journey to the Savage Planet – a masterful debut

An alien planet fit for humanity to settle. An intrepid explorer. A heroic journey.

Journey to the Savage Planet is about none of these things.

In an action-packed year set to be full of games vying to become your hobby, Typhoon Studios has kicked off 2020 with the perfect debut – an endearingly earnest game that respects the player’s time and puts a unique spin on the familiar.

Read More Journey to the Savage Planet – a masterful debut

Kentucky Route Zero’s ‘multiplayer’ reminds us of how we used to share games with others

After seven years, Cardboard Computer have concluded their journey with the fifth and final act of Kentucky Route Zero.

This final instalment brings us multiplayer… sort of. It’s Kentucky Route Zero’s own very on-brand interpretation of the feature – nostalgic, reminding us all of how we used to build our own communities through the games we loved in a time before online play.

Read More Kentucky Route Zero’s ‘multiplayer’ reminds us of how we used to share games with others

Five years later… I WILL finish The Witcher 3 (And talk about why this series is living its best life!)

Like all the rest of you, I spent much of my time over the holidays watching The Witcher.

I have since arrived at the conclusion that, after almost five years, it is finally time for me to finish The Witcher 3 and talk about how – through its incredible transmedia success – this series is living its best life.

Read More Five years later… I WILL finish The Witcher 3 (And talk about why this series is living its best life!)

Mastering Jedi: Fallen Order as someone who can’t ‘git gud’ at Dark Souls

A long time ago in a galaxy far, far away….

It is a dark time for the JEDI ORDER.

Years after the execution of ORDER 66, CAL KESTIS, an abandoned PADAWAN must complete his training, develop new and powerful Force abilities, and master the art of the LIGHTSABER – all while staying one step ahead of the evil GALACTIC EMPIRE.

This week, we look at Respawn Entertainment’s Star Wars Jedi: Fallen Order and how the ongoing discourse about ‘Soulsbourne’ games has influenced its approach to difficulty and accessibility to help everybody learn the ways of the Force.

Read More Mastering Jedi: Fallen Order as someone who can’t ‘git gud’ at Dark Souls