Fair warning. This is going to be longer than usual. Can’t be helped.
This week, Universally Speaking takes a deep dive into how the opening of Remedy’s recently released Control instantly captivates the player with its mind-bending mystery.
Read More How Remedy’s ‘Control’ Crafts a Perfect Opening
Every year brings with it a series of new blockbuster video game titles, and the next best thing to playing them when they release is waiting for their trailers to drop at a big industry event.
This week, Universally Speaking examines the place of trailers in the gaming industry, their artistry, and looks back at some of our all-time favourites.
Read More The Art of the Video Game Trailer
This week, GamesIndustry.biz announced that they will be hosting a panel at EGX 2019, alongside developers from Mediatonic (currently working on Fall Guys, a battle royale where you don’t kill anyone), about the rise of non-violent video games.
Today, Universally Speaking looks at the value of non-violent games and features, and recommends some of our favourites.
Read More Why We Love (And Need More) Non-Violent Video Games and Features
Gamescom has come-and-gone for another year, showing off a suite of incredible games both imminent and tantalisingly out-of-reach.
While attending the show, we at Universally Speaking had the chance to get hands-on experience with a number of titles.
Read More 5 Games I Played at Gamescom
Gamescom is the biggest annual trade event in the world for the gaming industry, and with Geoff Keighley’s recently announced ‘Opening Night Live’ pre-show it looks like this year will be bigger than ever.
Universally Speaking has all the details you need to know about this event, now less than a week away!
Read More Everything You Need To Know About Gamescom’s Opening Night Live
Last week, 434 Kirkland Way – former home of the storied Halo franchise, where it lived for much of its first decade – was demolished.
Universally Speaking pays tribute to this historic hub of creative talent in Kirkland.
Read More A Lament for 434 Kirkland Way – The Former Home of Halo
In space, no one can hear you starve to death (because you ran out of food after your last jump and the derelict vessels before you offer only fuel to keep your ship going – you hope your imminent successor will fare better)…
This week, Universally Speaking looks at Void Bastards and why it’s widely considered to be one of the best games of 2019 thus far.
Read More A Love Letter to Void Bastards
The Coalition’s next entry in the storied Gears of War franchise looks to be very different to its predecessors in many ways; that it won’t feature any smoking or tobacco use, however, is not one of them.
This week, Universally Speaking looks at the recent controversy over this move to maintain the course that Gears has held since its inception.
Read More Gears 5 Gives Up Smoking (Despite Never Starting…)
In the absence of backwards compatibility during the early years of this console generation, there has been something of a gold rush for remasters of beloved classics.
This week, Universally Speaking considers what the next generation holds for the future of remasters.
Read More The Future of Remasters on PlayStation 5 and Project Scarlett
Or, ‘Why I Haven’t Been Able To Stop Thinking About GRIS For The Last 7 Months…’
This week, Universally Speaking looks at a masterpiece from Nomada Studio and Devolver Digital.
Read More GRIS – Building Constellations of Hope