It’s Women’s History Month and we’ve just celebrated International Women’s Day.
This is an important time to celebrate women across the world, and an opportunity to listen to, propel, and protect marginalised voices, and pledge to do better.
We thought it a good time to look back at some of the games we’ve worked on which highlight powerful stories with women – both as the protagonist and as the leading creative talent.
Read More Games for Women’s History Month
“I created Fractured Minds to help those who suffer from anxiety and other mental health issues feel they’re not alone.”
These are the words of Emily Mitchell, who, at 17 years of age, found solace from anxiety in game development.
This week, Universally Speaking looks at how BAFTA award-winning puzzle game Fractured Minds is such a unique vehicle for promoting awareness of (and empathy for) mental health issues.
Read More Fractured Minds – Understanding Mental Illness through Game Design