Why the best part of Sea of Thieves is its musical instruments (please help, I can’t stop hearing sea shanties!)

What do you think of when asked about your favourite part of a game?

Is it the depth and emotion of the story? The slick and responsive combat? Exploring a world, playing with friends, earning new gear…?

I jumped into Sea of Thieves recently and discovered my own answer to that question.

It’s the playable instruments!

Read More Why the best part of Sea of Thieves is its musical instruments (please help, I can’t stop hearing sea shanties!)

Journey to the Savage Planet – a masterful debut

An alien planet fit for humanity to settle. An intrepid explorer. A heroic journey.

Journey to the Savage Planet is about none of these things.

In an action-packed year set to be full of games vying to become your hobby, Typhoon Studios has kicked off 2020 with the perfect debut – an endearingly earnest game that respects the player’s time and puts a unique spin on the familiar.

Read More Journey to the Savage Planet – a masterful debut

Kentucky Route Zero’s ‘multiplayer’ reminds us of how we used to share games with others

After seven years, Cardboard Computer have concluded their journey with the fifth and final act of Kentucky Route Zero.

This final instalment brings us multiplayer… sort of. It’s Kentucky Route Zero’s own very on-brand interpretation of the feature – nostalgic, reminding us all of how we used to build our own communities through the games we loved in a time before online play.

Read More Kentucky Route Zero’s ‘multiplayer’ reminds us of how we used to share games with others

“When Everyone Plays, We All Win” – How Gears 5 Leads the Industry with Accessibility

The topic of accessibility in games (and in technology in general) feels like it has been more widely discussed than ever.

With Special Effect’s ‘One Special Day’ charity event happening this week, Universally Speaking looks at how Gears 5’s vast suite of accessibility options are leading the industry forward.

Read More “When Everyone Plays, We All Win” – How Gears 5 Leads the Industry with Accessibility