It is a truth universally acknowledged that the Star Wars: Battlefront games are where you’ll find some of the all-time best Star Wars action the franchise has to offer.
Sixteen years later, that still holds true…
This week, we’re looking at the latest news for the Battlefront series – from its first instalment to its latest – to see how these games are still living their best lives.
Read More In 2020, Star Wars: Battlefront is living its best life
As 2019 comes to a close, we at Universally Speaking wanted to sign off by looking back at ten of the most memorable moments and experiences in gaming this year.
Read More Top 10 Moments in Gaming – 2019 Edition (10-6)
“I created Fractured Minds to help those who suffer from anxiety and other mental health issues feel they’re not alone.”
These are the words of Emily Mitchell, who, at 17 years of age, found solace from anxiety in game development.
This week, Universally Speaking looks at how BAFTA award-winning puzzle game Fractured Minds is such a unique vehicle for promoting awareness of (and empathy for) mental health issues.
Read More Fractured Minds – Understanding Mental Illness through Game Design
In space, no one can hear you starve to death (because you ran out of food after your last jump and the derelict vessels before you offer only fuel to keep your ship going – you hope your imminent successor will fare better)…
This week, Universally Speaking looks at Void Bastards and why it’s widely considered to be one of the best games of 2019 thus far.
Read More A Love Letter to Void Bastards
Telltale Games recently had their storied catalogue of games taken down from GOG.
This week, Universally Speaking looks at the importance and difficulties of archiving video games as the digital age moves forward.
Read More ‘Death by Delisting’ – Doctor Who, Telltale Games, and the loss of art