Obsidian’s latest RPG released just a few short weeks ago, but it’s already made a cosmic impact in the industry – exceeding the expectations of publishers Private Division and Take-Two critically and commercially.
This week, Universally Speaking looks at how The Outer Worlds revolutionises romance in mainstream gaming through its sensitive handling of representation.
Read More Revolutionising Romance – The Outer Worlds and Asexuality
Of the many great innovations in video games over the years, one of the best has undeniably been the boom in the number of games featuring photo mode.
This week, we look at some of the history of this increasingly popular feature and why it’s one of the best things to happen to the gaming industry.
Read More Why Photo Mode is one of the best things to ever happen to gaming
Mental Health Day is an opportunity to highlight the education and awareness of something that remains greatly stigmatised, and the recently launched game-centric charity Safe In Our World seeks to remedy that.
This week, we look at three games which provide positive and emotionally profound narratives about mental illness.
Read More Mental Health Masterpieces: 3 Games and 1 Charity Helping to Lift the Stigma
The fourth instalment of Frozenbyte and Modus Games’s 2.5D puzzle-platforming Trine series has released to great fanfare and critical acclaim!
This week, Universally Speaking looks at the charm of the series that has endured for over a decade and what makes Trine 4 stand out among its peers in the genre.
Read More Trine 4: The Nightmare Prince – A Masterclass in Refining A Classic
Every year brings with it a series of new blockbuster video game titles, and the next best thing to playing them when they release is waiting for their trailers to drop at a big industry event.
This week, Universally Speaking examines the place of trailers in the gaming industry, their artistry, and looks back at some of our all-time favourites.
Read More The Art of the Video Game Trailer
This week, GamesIndustry.biz announced that they will be hosting a panel at EGX 2019, alongside developers from Mediatonic (currently working on Fall Guys, a battle royale where you don’t kill anyone), about the rise of non-violent video games.
Today, Universally Speaking looks at the value of non-violent games and features, and recommends some of our favourites.
Read More Why We Love (And Need More) Non-Violent Video Games and Features
Gamescom is the biggest annual trade event in the world for the gaming industry, and with Geoff Keighley’s recently announced ‘Opening Night Live’ pre-show it looks like this year will be bigger than ever.
Universally Speaking has all the details you need to know about this event, now less than a week away!
Read More Everything You Need To Know About Gamescom’s Opening Night Live