Revolutionising Romance – The Outer Worlds and Asexuality

Obsidian’s latest RPG released just a few short weeks ago, but it’s already made a cosmic impact in the industry – exceeding the expectations of publishers Private Division and Take-Two critically and commercially.

This week, Universally Speaking looks at how The Outer Worlds revolutionises romance in mainstream gaming through its sensitive handling of representation.

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The Art of the Video Game Trailer

Every year brings with it a series of new blockbuster video game titles, and the next best thing to playing them when they release is waiting for their trailers to drop at a big industry event.

This week, Universally Speaking examines the place of trailers in the gaming industry, their artistry, and looks back at some of our all-time favourites.

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Why We Love (And Need More) Non-Violent Video Games and Features

This week, GamesIndustry.biz announced that they will be hosting a panel at EGX 2019, alongside developers from Mediatonic (currently working on Fall Guys, a battle royale where you don’t kill anyone), about the rise of non-violent video games.

Today, Universally Speaking looks at the value of non-violent games and features, and recommends some of our favourites.

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